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At 0.5x player damage, should I give up on weapons entirely?

The poster asks whether setting the player-damage multiplier to 0.5x means they should abandon weapons and rely mainly on Pal-focused combat (팰컨, letting Pals do the fighting) instead. They're on what they call a hardcore (하코) run and say bow damage barely registers.

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At 0.5x player damage, should I give up on weapons entirely? | Palworld Hub