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Late-game Pal leveling gets extremely slow

With XP rate set to 3x and the player at level 73, running one tower dungeon took a level-60 Pal straight to 67 — but after that it only gained one level at a time, going to 68 then 69. The poster wonders whether the XP required from 60→67 is similar to just 67→68, or if there's some scaling tied to player level.

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Asking for passive picks for a combat-build Majoreena

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Late-game Pal leveling gets extremely slow | Palworld Hub