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Can't get through the Terraria-style dungeons

The poster complains that mount inertia feels bad and they keep hitting their head on ceilings, while gliders have a minimum ride time, making navigation (like the "right 4, left 3" routes) confusing. They've given up on dungeons partly because digging through blocked mine tunnels one by one is tedious too, now skip related skills and save points instead, and feel the game is far less fun when the combat space isn't as large as a raid.

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DCinside

Asking for passive picks for a combat-build Majoreena

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Can't get through the Terraria-style dungeons | Palworld Hub